

**Shadow Casting II:** *Umbramancer's* reduces the charge delay on spells by 1 second. **Shadow Casting:** *Umbramancer's* reduces the charge delay on spells by 1 second. Slotting a spell starts charging it, charging it for 3% of your total Pocket Time every 5 seconds. Pocket offline time does not count toward *Umbramancer's* offline time until expended (unless expended by spells), and instead can be activated in place of active gameplay, using the offline production bonus.

*Umbramancers* lurk in the shadows, gaining pocket offline time equal to 70% of their idle time only, and increasing profits depending on their offline time this run and multiplied by level. Void Mana is replaced by Offline Pocket Time, and Offline Pocket Time can be collected through Void Traps with a base of 60 seconds. *Umbramancer* is a class designed around offline time.
